Who is this dashing adventurer? Why, he's Sedrin Highmoor, of course!
"The light of Aluna is fading, devoured by the unclean..."
Sedrin Highmoor is one of many devoted priests of Aluna, the rhune of light. But unlike many of his brethren, Sedrin refuses to seclude himself in the safety of his church while dark forces feed upon his sovereign host. Sedrin draws upon his faith in restoration to both cleanse the corruption spewing from the altars and to aid his allies against mortal injury.
In Altar Quest, heroes will have to balance their offensive capabilities with their defensive preparations. This is represented by the altar dice pool, present in every game. The altar dice represent corrupted and twisted powers from the Rhunic gods that were not meant for mortals, unleashed on the world by the lich queen Szera. While all heroes will draw upon and influence these dice in different ways, Sedrin uses light results to aid his companions and deliver Aluna’s wrath to his enemies.
Altar Quest is a cooperative game of fantasy adventure for 1–4 players. Designed by Adam and Brady Sadler, Altar Quest draws upon the success of their Modular Deck System (introduced in Street Masters and Brook City) and is based in their all-original setting inspired by high fantasy and Gothic horror. Featuring standalone quests, campaign play, and highly modular gameplay, Altar Quest puts players into the roles of powerful heroes seeking to drive the forces of darkness away from the "altars" that corrupt the world.
Stay tuned to learn more as we prepare to bring #AltarQuest to #Kickstarterlater this year!